PALPUS - DEVLOG #2 Camera Behaviour
PALPUS » Devlog
Hey there, I'm back with some big gameplay improvements, so let's dive right in!! <3
First of all, I'd like to say that I'm very happy with how much useful feedback you guys delivered so far! Thank you :3
The first Alpha Release was a bit rough, (surpriiise) especially the player camera was experienced as too fixed. So I ... fixed it.
The changes so far:
- Camera Y-Axis behaviour is optimized and smoothed
- More intelligent camera behaviour in general
- Gravity reduced ( jump arc is a bit slower and wider)
- Distance of "Dash" move increased
- Added some draw related optimisation (not final)
- Added a few particle effects
About that Update you're probably looking forward to...
It's coming. I'm not going to promise anything, but it might be ready somtime around the weekend.
Until next time! <3
Meister Palpus
Files
PALPUS Alpha #1.zip 19 MB
Feb 17, 2018
Get PALPUS
PALPUS
Mega Man/Contra/Turrican inspired Platformer
Status | On hold |
Author | Meister Palpus |
Genre | Platformer |
Tags | 2D, Boss battle, chiptune, Fast-Paced, Pixel Art, Retro, Side Scroller, upgrades |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- PALPUS - Happy New Year!!Jan 06, 2019
- PALPUS "Black Update" released!! (v.0.8 Alpha)Jul 31, 2018
- PALPUS DEMO available!May 31, 2018
- Dreamhack Update live!!May 30, 2018
- Getting closer! (Pricing Update)Apr 04, 2018
- PALPUS - "Stars 'n Portals" released!! (v. Alpha4)Apr 02, 2018
- PALPUS - "Shiny Update" Released!! (Version Alpha3)Mar 24, 2018
- PALPUS - "Shiny Update" coming this week!Mar 21, 2018
- NEW Coverart and ScreenshotsMar 21, 2018
- PALPUS - DEVLOG #3 New Version released!!Mar 03, 2018
Leave a comment
Log in with itch.io to leave a comment.